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- on mouseDown
- puppetSprite(10, 1)
- set the memberNum of sprite 10 to the number of member "aflat"
- updateStage()
- end
-
- on mouseUp
- set the memberNum of sprite 10 to the number of member "2round"
- updateStage()
- puppetSprite(10, 0)
- unLoad()
- SetReturn()
- play movie "analfant.dir"
- end
-